The Valley successfully loaded earlier this week. I have spent the past few days using the packaging subprogram to get everybody out; I expect to finish sometime later today. Getting everyone into a new neighborhood without bringing along the problems that afflicted the old one is another story entirely, as doing so will require the use of a third-party program ("SimPE") that manipulates the game data in ways that the designers never meant it to be manipulated. However, I've successfully used the program for this purpose before (albeit not on this scale), so there's a fairly good chance that I can pull this off.
If anyone who's familiar with the empty neighborhood templates in the "Create Custom Neighborhood" window wants to make a recommendation or two, now would be the time to do it.
