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Do you want SQUARE-ENIX to create a FOSTER's RPG?
Since SQUARE-ENIX is my favorite company, (this is the company that has done my favorite games: Romancing SaGa, Romancing SaGa 2, Romancing SaGa 3, Chrono Trigger, Final Fantasy 4, 5, and 6, Rudora No Hihou, Front Mission, Front Mission: Gunhazard, and Treasure Hunter G) do any of you think that SQUARE-ENIX should make a FOSTER's RPG that looks exactly like Final Fantasy 4, 5, 6? If yes, that's great! :D If not, well, that's OK. :(
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Personally I can't see Fosters working well with an RPG system. I just can't see the chars fighting random monsters all the time. Now I can see an adventure like game, maybe with a little bit of platform thrown in. It could be made by someone like Telltale Games or Double Fine.
I really think Fosters is more puzzle friendly then it is fighting. |
Well, I can see it well. Let's say Bloo is acting his crazy self, when he finds another secret door, only this time, it is filled with padlocks, chains,etc. Bloo wondered what was behind that door, and Frankie, Madame Foster, and Mr. Herriman told Bloo that behind that door was the deadliest, most dangerous imaginary friend ever. So, that night, Bloo found the keys to unlock the door, and suddnely, when he opened it, a swarm of random monsters,boss monsters, summons, and finally the main villain, which is known as Zemus all escape the house. The next morning, everyone was very angry at Bloo, and for punishment, Bloo and 4 friends, (Mac, Frankie, Wilt and Edwardo) must now persue Zemus before he destroys the world. Can they do it? this will be the story line of the first game. Hope this is good enough for ya..
Are Telltale Games and Double Fine AMERICAN game companies? :terrconf: |
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Hmm. Have they ever made any games for any consoles? Why is it that an RPG is not a good idea? Videogames that are based on catoons are never RPG's. Is there a reason why? :terrconf:
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Because licensed cartoon games are mostly meant to be quick tie-ins instead of anything with actual quality or substance.
I think a Foster's game could be good as a Super Mario 64-esque platformer. Remember how Mario jumped into paintings, transporting himself from Princess Peach's mostly quiet castle and into many wild, dangerous, adventure-filled worlds? Maybe the Foster's game could have Mac and Bloo jumping into paintings and transporting themselves into different fantastical worlds, each taking famous elements and minor/one-shot characters of the series. |
OK, I know said in the "Last movie you watched" topic that it was the last post I'd be making for a while...well, I lied. So sue me...again. :P
Subzeroace has hit the nail right on the head; an old-school point-and-click adventure game, in the vein of Monkey Island, Day of the Tentacle or Sam and Max, would be by the far the best format for making a Foster's videogame. RPGs and platformers are all well and good, but Foster's is not an action-based show - turning it into an action-based game dilutes the show's strengths, namely characterisation, scripting and humour, virtues which go hand-in-hand with the adventure genre. The likes of Telltale and Double Fine would be canny choices too, because I gather that they're where a lot of the talent from the early 90s LucasArts team, kings of the point-and-click adventure game, migrated to after LucasArts became "the Star Wars game factory" (nothing against Star Wars games; just that LucasArts used to be about so much more than that :( ). It would help that these companies are American in this case; Foster's is an American show, with a very American sense of humour. The more I think about this, the more it seems like a great idea...Foster's has such a rich variety of characters, a fantastic location in the Foster's Mansion, an infinite amount of potential plots and puzzles...if they really did this right, it would be the perfect way of creating a game that really takes advantage of what makes the show great, instead of just using its characters and settings to frame a generic videogame experience.:D ...but who am I kidding? For the reasons Voxxyn mentioned, there's no way it would ever happen in a million years. I guess we're stuck with churned-out, bog-standard 2D platforming from E-list development houses. Ah well. :( And on that rather depressing note, I'm off on my travels. See you in a few weeks. :frankiesmile: |
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Telltale only release PC games as far as I know, which are episodic releases which sucks since each game is pretty short. The problem with an RPG game, especially the plot you're suggesting, is that it goes against the spirit of the show. The show isn't about magic and fighting, and it wouldn't have a plot about some villain going to destroy the world. It would seem like they just tossed the characters into such a plot (though it would be fun to see their reactions:) ). RPG's are also pretty slow, and it might really hurt the humor which is very fast-paced. A show like Foster's will work better in a fast paced adventure game or action/adventure game, a platformer or some sort of open-ended game (like the Sims, or even Big Fat Awesome House Party). |
It COULD be an Action-RPG (an RPG game with action elements) just like Secret of Mana. It seems to me that you hate SQUARE-ENIX and hate RPG's. Cartoon games are NEVER RPG's, and hopefully, a FOSTER's RPG will be made for the Game Boy Advance (Because I hate the NINTENDO DS). In Cartoon RPG's, the magic system will be different. Instead of "magic" the spells will be concidered "Abilities" and they take AP(Ability Points) instead of MP (Magic Points). I am getting sick and tired of video games based on cartoon TV shows being platformers all the time. It's high time the games start to be RPGs. The good news is that platformers are beginning to have RPG-like elements, for a change. If this sounded like I was complaining, I'm sorry if this has offended you.
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Thats in my opinion anyway. And I like telltale, Sam and Max is great (and I love them for picking the rights up from LucasArts) they also made a CSI game BTW. Not that that helps them in anyway with a Foster's related game XD (except maybe the willingness to accept franchises, which they've done with both Bone and Sam and Max aswell) |
Hmm. I see. Well, SQUARE-ENIX never makes platformers. So, if I want a Platformer of FOSTERS, made by certain game company, I would say CAPCOM, or KONAMI to do the platformers. What do you think?
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I could see it working like the N64 games Gex 3d, Banjo-Kazooie or Mario 64. Themed worlds with puzzles and a vague ongoing plot.
Now I've got the image of Mac the angsty hero all in leather with a really big sword. Will Final Foster's be the hit of the season? 8D |
"It would help that these companies are American in this case; Foster's is an American show, with a very American sense of humour" What's the matter? HATE Japanese game companies? I think the Japanese make better videogames than we do, and yes, some games made in America are good (for example: GUN by Activision). You just have to understand. Japan will always be one step ahead of us. If I was racist, or if I was offending you and everyone else on this board, I'm sorry.
As Wilt would say, "Is that OK?" :D As a response to Bride_Of_Lister's statement, I think it will be a hit. The gameplay mechanics will be a little different. Instead of "MAGIC" in other RPG's, it is replaced by "ABILITIES". Abilities are the spells in the game. Instead of MP (Magic Points) it is AP (Ability Points). On the adventure game, I think it will be a BIG flop. No offense. :D |
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Puzzle games are the absolute worst type of game, and platformers are OK (yes, I DO like SOME platformers). You all hate my ideas, because you all think the FOSTER'S RPG would be a total flop. Cartoon games should be RPG's because they have better music than platformers. (except some games like CONTRA) As I said before, the puzzle game idea would be terrible. These are the companies that I would NOT have the FOSTER's game made by: THQ (especially!) Activision Electronic Arts (EA) Neversoft Rockstar Games Telltale Games Double Fine Productions ALL AMERICAN DEVELOPMENT COMPANIES Companies that I want the Foster's game made by (NOTE: these companies are from the country that makes the best video games: JAPAN!) 1. SQUARE-ENIX (best RPG makers ever!) 2. Atlus Co. Ltd. /Atlus USA, Inc. (Done Shin Megami Tensei) 3. Natsume- (Published Lufia II) 4 Taito Corporation (Japan) 5 Camelot Software Publishing- (They did Golden Sun I and II for Nintendo for the Game Boy Advance) 6 CAPCOM Co. Ltd/CAPCOM USA, Inc. (They did the Breath of Fire RPG series) 7 STING Co. Ltd (JAPAN) They done the Evolution series for the Sega Dreamcast and the Nintendo Gamecube, and they did Rivera the Promised Land for the Game Boy Advance. 8: Nintendo/HAL Labortory (Japan) They published Golden Sun I and II for the Game Boy Advance 9: Tonkin House (they did a few games that were sold in Japan only that I like on the SNES) These are the companies that I would concider that would make the FOSTER's RPG if SQUARE-ENIX decides not to. PLEASE accept my ideas. OK? |
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I hate to say it but I find it very unlikley that any Japanese developers would touch a Foster's game with a ten foot pole. 'sides Japan isn't the final word in gaming, there are stacks of good western game companys. They can't just be glossed over, its like the anime fans who discount any and all western pop culture just 'cos it's not Japanese. |
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Ah, I'm going to regret this later but I can't resist... |
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Besides, if I remember correctly, the PPG Gameboy Advance games were pretty bad. Not sure if you're talking about those. Is the Foster's GBA game any good? What genre is it? |
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And the answer for your question Shany: The Powerpuff Girls game was an arcade game (VERY HARD TO FIND), The FOSTER'S game genre is a PLATFORMER, and the reason why I like Japanese made games over American made games is because they have that certain Japanese flair to them. Yes, I do admit, that America has made a pretty good amount of games I like, for example: Turok by Acclaim, GUN by Activision/Neversoft, Halo & Halo II by BUNGIE, and the Grand Theft Auto series . The good news is that the American made games are at least trying to capture that certain Japanese flair used in their old games from the past to the present. So I do give some credit to the American developers for doing that. |
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Foster's would definitely work better as a platform game like Super Mario 64; I can't see how you could translate it to an RPG, and RPGs suck anyway.
Why on earth would it need a "Japanese flair"? Was that sarcasm? I can't tell. That really makes no sense. Quick Bloo, get off your futon and grab the Ryuujinyoukai and defeat the Yamata no Orochiiiiii! Bonzai bonzai bonzai! |
Ok, ok, Jabberwocky! It will be a stupid platformer! If it comes out, I will not play it because I like RPGs better than platformers. No offense. Why do you hate Japanese made games and RPGs? Do you think it would be a good idea to combine Platformers and RPG's together? If my questions have made you well.. as angry as Frankie, :frankiesmile: I will not try to intimidate you anymore. I'm just upset that my idea for a Fosters' RPG is stupid thanks to you people. No offense. You like Platformers. I like RPG's. Live and let live, bygones be bygones. Can we get along with each other?
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...So why does a Foster's game need Japanese flair anyway?
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I don't know whether to laugh or cry at this thread...
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Ok Scratch that out. I'm all out of ideas!
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Would you like it if some company took your favorite animes and 'Americanized' them against the wishes of both you and their creators?
That's the problem with your repeated insisting on a Japanese version of Foster's. |
No! I'm just saying that.. oh, never mind!
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*imagines Sailor Moon with stupid Scooby-Doo running sound*
OMG. NOOOO. D= Ok, about that RPG. No. Foster's is not RGPable in any way. And seriously not when SE is going to take care. I freaking DON'T want to see Wilt going emo on the edge of a cliff, Mac taking out "evil" imaginary friends with the biggest sword in history and Bloo chanting magic spells out in the open in 2007 A.D.. You can see that coming, right? Unless FHfIF gets changed in 50 possible ways to fit the Japanese-esque style RPG, I'd say no. And changing Foster's is a bad idea too - one of the most adorable things about this cartoon is everyone's type of character. I do NOT want to get it ruined by a SquareEnix RPG. So, sorry, but just no. An RPG is possible, but the SMRPG time of it. Else it won't be possible. Altough, a simple childfriendly RPG is a good idea again - just like not using a lot of violence and humorous special attacks. :) Quote:
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No this is what "Americanised" Sailor Moon looks like: http://www.youtube.com/watch?v=YWNKTFBXLeI Arn't you glad they just dubbed it, even with the censorship? ('cos really, just ouch! XP) |
Part of me wants to laugh, part of me wants to cry, but most of me wants to gouge my eyes out with a fork. :P
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Now, I personally am a big fan of nearly everything japanese: anime, games, cinema (Tetsuo-The Iron Man is one of my favorite abstractionist films next to Eraserhead by David Lynch), but I really can't see a Japanese version of Fosters. I'm sorry, but I really think that the inclusion of Japanese elements merely to make it more Japanese is somewhat.....well, trivial. |
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Fine then, Uncle Sam. I hate you all on this forum because none of you accept MY idea for a FOSTER's RPG! NOT ONE OF YOU! "Lets have the game AMERICAN-MADE!" "Let's have it a PLATFORMER BECAUSE WE HATE RPG's! " "Let's BOMB JAPAN BECAUSE OUR COUNTRY IS BETTER THAN JAPAN!" You all make me sick. If you want me to be FAMILY-FRENDLY, well then FORGET IT! WHY DON'T ALL YOU BURN IN HELL!!!!!!!! Goodbye and GOOD-RIDANCE!!!!
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Oh wow, such maturity! I'm awed!
Seriously. If you're going to throw a hissy fit like this, I don't think we want you on our forum. |
I'm so sorry you cannot follow the rules. ::) Grow up, man. Auf wiedersehen!! I doubt you'll be allowed to return, if you were to come back.
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