Never Forgotten: a Foster's Home Community

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-   -   The Sims 2 Presents: Foster's Valley! (http://www.fosters-home.com/forum/showthread.php?t=163)

Cassini90125 12-21-2007 03:46 PM

Quote:

Originally Posted by Sparky (Post 67432)
I like the yellow bedrooms too. :terrsmile: And I fear all our Sims trying to share only two bathrooms... :wiltshock:

Look again; there are 3.5 bathrooms. 2.5 on the first floor and one upstairs. :D

Quote:

Originally Posted by Sparky (Post 67432)
And I totally hate those stupid bubble blowers. I can tell you already that my Sim won't leave it alone if you put it in.

Therein lies the beauty and utility of the bubble blower. If I need to focus on one or two Sims in a given house, the rest will go play with the dang thing without any prompting from me and stay put until they're about to starve, pass out, or have a bladder incident. It's the ultimate free babysitter. 8D

Sparky 12-21-2007 04:22 PM

Quote:

Originally Posted by Cassini90125 (Post 67434)
Look again; there are 3.5 bathrooms. 2.5 on the first floor and one upstairs. :D

You're right, I only saw one on each floor.

And I didn't think of that with the bubble blower. I've always just let people run around and do whatever. I think my biggest household right now is Whipstaff Manor and who cares what the Trio do anyways, lol.

Ignate 12-21-2007 10:33 PM

Wow, the place looks good. And a green room, awesome.

antgirl1 12-22-2007 08:10 AM

Am I too late? :D

http://www.freewebs.com/chillygirl2/Sim.PNG

Name: Rachel
Eyes: grey (if you have hazel, use it)
Knowledge track
Turn ons: Hats, Glasses
Turn off: Underwear
Use default Taurus setting

Feel free to change the shirt.

Cassini90125 12-22-2007 08:48 AM

Quote:

Originally Posted by antgirl1 (Post 67479)
Am I too late? :D

(Pic goes here)

Name: Rachel
Eyes: grey (if you have hazel, use it)
Knowledge track
Turn ons: Hats, Glasses
Turn off: Underwear
Use default Taurus setting

Feel free to change the shirt.

One is never too late for playtime. :D

If there's any way you can upload her somewhere or email me the package file it would save time; otherwise, I'll do my best to replicate her. :)

jekylljuice 12-22-2007 10:31 AM

Quote:

Originally Posted by Cassini90125 (Post 67482)
One is never too late for playtime. :D

Does that mean there'd still be room in that house for me? I mean, I do still feel a little nervous about the whole idea of going before the world in Sim form, but I'm impressed enough with the results thus far to be willing to give it a shot.

antgirl1 12-22-2007 06:01 PM

Quote:

Originally Posted by Cassini90125 (Post 67482)
One is never too late for playtime. :D

If there's any way you can upload her somewhere or email me the package file it would save time; otherwise, I'll do my best to replicate her. :)

I'm not sure how I can even do this sort of thing. (I'm not some kind of hacker or anything, I only have the default game and Seasons Expansion installed)

Invader Bloo 12-23-2007 07:41 AM

Quote:

Originally Posted by Cassini90125 (Post 67358)
I'll be needing the info noted back in post #222, too. And you would so be in your own room. 8D



The final price, with cheap but reasonably comfortable furniture, came to $63,317. To save time (and avoid any charges of favoritism), every bedroom is the same size and all are identically furnished in the same theme - "Yellow". The house is located three doors away from Foster's. The original model had no second floor and was a little narrower, at least until I went into Build Mode and got adventurous. :D Pics to come shortly, at which point you will discover that my knowledge of interior decorating is exceeded only by my knowledge of everything else. :cheesegrin: Yes, I will redecorate upon request. ;)

Everyone has been installed, by the way, and the game has assigned everybody's "Lifetime Wants", which is your Sim's goal in life, more or less:

Lynnie: Marry off 6 children
Sparky: Become a Celebrity Chef
Imaginary Light: Earn $100,000
Linestra: Reach the top of the Law Enforcement career
X_dummkoff_x: Reach the top of the Journalism career
xxxClaire: Reach the top of the Gamer career

These can be changed, like everything else, through the miracle of game hacks. ;D

Can you choose your own "Lifetime Wants"?

Quote:

Originally Posted by Cassini90125 (Post 62719)
I hate posting back-to-back. :P

Okay, here's what's been going on. I picked out a new neighborhood template and installed it; it runs smoothly, and it's roomy enough for everyone plus some additions. Everybody is in the process of being relocated. It's the same Sims that you're familiar with; the only difference is memory loss and their ages have been reset to Day One, so it's pretty much like starting over. I don't consider this much of a price to pay. While processing one of the non-Foster's characters and reestablishing his personality, it occurred to me that if I wanted to make any changes to him, now would be the time to do it. And that's where you guys come in.

The personalities of the Foster's characters have been the subject of - how shall I say it? - lively debate and strong opinion here on the Never Forgotten Forum. We each know our favorite characters best, or at least we think we do. Take Wilt for example. I think we can all agree that he's a pretty nice guy, but how nice is he? For that matter, where does he stand on the scale between Outgoing and Shy? What are his turn-ons and turn-offs? What's his level of interest in, say, Politics or Fashion? Can such things be quantified, for him and the other characters as well? Sure they can. Take a look at this:

http://i47.photobucket.com/albums/f1...ni90125/RD.jpg

This is from the game's User Interface. It's fairly self-explanatory, I think, at least parts of it. The statistics shown are for a Sim named Ronald Delmastro, who lives in the Valley and has met some of the Foster's characters but is not otherwise connected to the show. He's a little on the Neat side, slightly Shy, pretty Active, pretty Serious, and dead center between Grouchy and Nice. He's in good physical shape and his Zodiac sign is Cancer. Ron is straight (not shown on the display), is attracted to blondes and women who wear glasses, and turned off by being overweight. He has zero interest in work and a great deal of interest in crime and travel. Ron has the Family Aspiration; every Sim has one of six Aspirations, chosen when he/she becomes a teen, which I discussed briefly here on the old forum.

Some further info on all this:

Personality traits influence how fast a Sim learns various skills; Neat Sims, for example, learn Cleaning faster than Sloppy Sims, and the really Neat ones enjoy tidying up. Personality traits also have an effect on a Sims needs, such as hunger, energy, and the need for some company. The more closely two Sims personalities match, the better they're likely to get along or be attracted to each other.

Zodiac signs also influence relationships, both for friendship and love. Some signs attract, some repel, some are neutral. All signs are neutral to themselves.

Turn-ons and turn-offs include:

Black hair
Blonde hair
Brown hair
Red Hair
Custom Hair
Grey Hair
Fitness
Fatness
Cologne
Stink
Formalwear
Swimwear
Underwear
Facial Hair
Glasses
Vampirism
Make-up
Full-face Make-up

I think that's all of them.

Interests, like Personality, has an influence on how well two Sims will get along. The higher the level of interest in a given topic, the more likely that Sim is to bring it up in conversation.

Aspirations, like everything else it seems, also add to attraction for friendship and love. Additionally, Aspirations determine what a Sim wants and what he can do to score Aspiration Points, which can be traded in for useful goodies of various sorts.

Whew, that's a lot to digest (and a lot of typing). Anyway, I would love to get as much feedback on this as I can before I start returning our favorite characters to the game, so if you can take the time to think about all this for a bit and post something about it, I'd appreciate it. If anything I wrote here needs further explanation or clarification, by all means feel free to ask. :)

I don't get the turn-offs is that for us or the Foster's characters?

Cassini90125 12-23-2007 08:31 AM

Quote:

Originally Posted by Invader Bloo (Post 67577)
Can you choose your own "Lifetime Wants"?

The game chooses them from a pool of around 30; which one a Sim gets depends on his/her Aspiration. I can change them, however.

Quote:

Originally Posted by Invader Bloo (Post 67577)
I don't get the turn-offs is that for us or the Foster's characters?

Both. Every Sim has one turn-off. If another Sim has that characteristic, the first Sim will be much less interested in pursuing a relationship with that Sim.

Quote:

Originally Posted by jekylljuice (Post 67489)
Does that mean there'd still be room in that house for me? I mean, I do still feel a little nervous about the whole idea of going before the world in Sim form, but I'm impressed enough with the results thus far to be willing to give it a shot.

There is an upper limit of 8 Sims per house; currently there are two openings in the house and, apparently, four applicants. There is nothing to say that I can't open a second Forum house, however, be it a copy of the current one or a different design entirely. I'm game if you all are. :) ;)

Partymember 12-23-2007 10:10 AM

"Vampirism"???

8D

i dont even know what to say to that...lol

Cassini90125 12-24-2007 09:13 PM

Foster's Valley - Season One Finale, Part One

This was the very last picture I took in the Valley before I went to Comic-Con 2007:

http://i47.photobucket.com/albums/f1...0125/s1f01.jpg

When I got home, the game refused to start and a months-long hell began. Maybe it's just as well; had Lita followed through with what she was about to do... well, never mind. We'll never know for certain.

Meet Dr. Werner von Kohl:

http://i47.photobucket.com/albums/f1...0125/s1f02.jpg

The doctor is the Valley's leading scientist, a man of learning and logic. On this particular night he was outside with his telescope, studying the stars as he does almost every night, when he saw something unusual appear out of nowhere:

http://i47.photobucket.com/albums/f1...0125/s1f03.jpg

Curious, he focused in on this odd thing and watched, with growing anxiety, as it plummeted through the sky and landed somewhere to the East of him, landing with a dull thud that shook the entire Valley. Werner quickly got into his car and drove to the site of the impact, where he saw something he could not explain, something corrupt and unnatural, something that did not belong here:

http://i47.photobucket.com/albums/f1...0125/s1f04.jpg

He called it... SecuROM.

It was then that the troubles started. The Valley was already suffering from corruption from other sources, problems that were only beginning to be understood at the time, but the presence of this new thing seemed to amplify the problems. The next day, Mr. Herriman became one of the first to feel the effects:

http://i47.photobucket.com/albums/f1...0125/s1f06.jpg

Doesn't look like much, just a man cleaning a toilet. Trouble is, he was locked into doing so; six straight hours, cleaning the bowl over and over. There were cases of children floating in midair, displaced from their seats yet seemingly unaware of it:

http://i47.photobucket.com/albums/f1...0125/s1f07.jpg

And what happened to Downtown... you be the judge:

http://i47.photobucket.com/albums/f1...0125/s1f08.jpg

That's right; the buildings are floating free, because the ground is gone. Here's another look:

http://i47.photobucket.com/albums/f1...0125/s1f09.jpg

Madame Foster looks over the center of town a few nights later; you can't see her face in this picture, but she is very worried. Worried, and afraid:

http://i47.photobucket.com/albums/f1...0125/s1f10.jpg

"What's happening to the Valley?" she whispers. "What's happening to us?" There is fear in her voice...

To be continued...

Ignate 12-25-2007 02:51 AM

Oh my, those are some serious glitches.
Although Werner has a pretty awesome telescope.

antgirl1 12-25-2007 06:58 PM

LOL SecuROM the triangular astroid thing. XDD

Diamond Duchess 12-26-2007 04:56 PM

SecuROM, space thing of evil! :macwor:

Got some pretty weird (and neat looking) phenomena going on in Foster's Valley. What's gonna happen to the residents of Foster's Home and the other residents of the Valley? Only time will tell.

Btw, LOL at Mr. Herriman cleaning the toilet continuously for six hours! Poor Mr. Herriman; Frankie, however, may be pleased that it's one less thing she'll have to clean (I hope).

Invader Bloo 12-26-2007 09:12 PM

Here we go:


Black hair- Turn off
Blonde hair- Turn on
Brown hair- Turn on
Red Hair- Turn on
Custom Hair- Turn off
Grey Hair- Turn off
Fitness- Turn on
Fatness- Turn off
Cologne- Turn on
Stink- Turn off
Formalwear- Turn on
Swimwear- Turn on
Underwear- Turn off
Facial Hair- Turn on
Glasses- Turn off
Vampirism- Turn off
Make-up- Turn on
Full-face Make-up- Turn off

Bloo2daMacs 12-28-2007 07:34 PM

I'm assuming that after time passes, and it eventually becomes season two, we will have discovered that the SecuROM meteor has corrupted everything back to day one, and some space aliens from another dimension (AKA the NF members) have decided to take up living on this bizzare planet.

.... 8D

Cassini90125 01-04-2008 04:06 PM

Quote:

Originally Posted by Invader Bloo (Post 67840)
Here we go:

(List goes here)

Uh dude? Yeah, I only need two turn-ons and one turn-off. Plus the other info noted earlier.

Quote:

Originally Posted by Bloo2daMacs (Post 67952)
I'm assuming that after time passes, and it eventually becomes season two, we will have discovered that the SecuROM meteor has corrupted everything back to day one, and some space aliens from another dimension (AKA the NF members) have decided to take up living on this bizzare planet.

Let's find out...

Foster's Valley - Season One Finale, Conclusion

The entire Valley, in better times:

http://i47.photobucket.com/albums/f1...0125/s1f11.jpg

Foster's is the isolated house north of the center. There were no seasons when this pic was taken, and pets had only recently arrived in the neighborhood. The Valley had it's problems and it's glitches, sure, and it took forever to load, but it was managable. The corruption underlying everything was still there, however, and the arrival of SecuROM only exacerbated the problems:

http://i47.photobucket.com/albums/f1...0125/s1f12.jpg

This can't be good, not in any way. The houses in white must be freezing; the red ones were pulsating, looking like hot coals. It was pretty scary to see, both for me and the residents. One house eventually disintegrated entirely:

http://i47.photobucket.com/albums/f1...0125/s1f13.jpg

Those colors you see are the remains of the carpeting. Cheese, Louise, and their mother Barbara lived here; they moved into Foster's after this happened. This made no one happy, as it was now no longer possible to tell Cheese to go home; he was home. Even the Valley's residents were beginning to suffer the effects:

http://i47.photobucket.com/albums/f1...0125/s1f14.jpg

I've always thought Amanda had an ethereal beauty all her own, but not like this.

Panic began to set in after that. The residents knew they had to get out of the Valley; the problem is, they couldn't. There wasn't anywhere they could go. Downtown was a mess, and the University was closed to adults. Bluewater Village was still untouched but it was far too small to hold everyone. The situation was getting desperate when something new happened; SecuROM pulsed. A wave of energy flowed out of it, looking like the distorted air you see over a hot surface on a summer afternoon. And suddenly, every copying device in the Valley stopped working. Every computer, DVR, whatever, all dead.

"Why?" Frankie wondered aloud. "Why would it do that?"
"That, I believe, is why it is here," Werner answered her. "This alien thing, it's purpose is to prevent copying. Why it would do so, I do not know, but it does not work. I repaired my computer earlier in but a few hours. If SecuROM has come to prevent copying for some reason, it has failed."
Another wave of energy passed through everyone. Madame Foster smiled. "It's refreshing. Everytime it pulses I feel energized, like I've gained back a bit of my youth." She giggled. "Maybe we can learn to live with it."
"She's right, Werner," said Frankie. "It does give me a boost when it does that." She thought for a moment. "It's kinda weird. I mean, I feel refreshed but it takes me longer to do things, like the cooking and the cleaning. Doesn't make any sense, y'know? It's like I'm forgetting how to do things."
"Have you forgotten how to make IT?" Bendy asked, hopefully.
Frankie pointed to the stairs. "Homework. Now."
"Why? I'm just gonna forget it."
Frankie growled at him; Bendy retreated up the stairs.
"Hmm..." Werner grew thoughtful. "I too have felt both energized and forgetful. This means something. I must think on this for awhile. Excuse me for a bit." Werner went home to consult his books, leaving the Foster's crew to wonder what he was thinking about.

The following day, they found out, and it was not good. SecuROM was energizing them because it was aging them backwards. In the process of aging backwards, they were forgetting things they knew; their skills were deteriorating, their relationships were falling apart. Their memories were slowly being wiped clean. Because Sims can reproduce, SecuROM had targeted them as copying devices, and since it's purpose was to prevent copying at all costs, it was slowly forcing them back to childhood, to an age where they couldn't reproduce. But it was doing so indiscriminately; children were turning back into toddlers, toddlers into babies. In just a few more days, babies would be gone; they would have to be born all over again... if some way could be found to stop the process. But there didn't seem to be any way to do that.

"We've got to get out of here!" Frankie screamed. "We can't stop this thing and it's killing us!"
"And where do you propose we run to, Miss Frances?" Mr. Herriman said, his voice filled with anguish. "There's nowhere to go!"
"There may be a way out," Werner replied. All eyes turned to him.
"Well don't just stand there, boy," said Madame Foster. "Speak up!"
"We must move to another neighborhood-"
"Preposterous," Madame Foster scoffed. "There are no other neighborhoods!"
"Hear him out, grandma," Frankie said gently. "He's been right about everything so far."
Madam Foster sat down in a huff. Werner continued. "I will not bore you with the details of my research on parallel universes," he began. "What I will tell you is that I believe there is a place with no name, which is known only by this symbol." He whipped out his notebook and drew "F:". If we can locate a passageway into F:, it is my belief that we will pass through it and find ourselves in another neighborhood, a place free of corruption and SecuROM."
"Balderdash," said Madame Foster. "Where do you come up with these things? You've been spending far too much time with that telescope. Tell me why you believe this nonsense."
So he did. For the next hour, Werner explained everything he knew to Madame Foster and the rest of the house. He was very thorough. By the time he was done, he'd managed to convince her. The problem was, he had no idea where to find the passage to F:. Nor did anyone else.
"I guess all we can do is hope for a sign," was the best Madame Foster could come up with.

(To be continued in the next post... After I moderate the board and answer my PM's. 8D)

Invader Bloo 01-04-2008 05:51 PM

Quote:

Originally Posted by Cassini90125 (Post 68505)
Uh dude? Yeah, I only need two turn-ons and one turn-off. Plus the other info noted earlier.

D'OH!
Can you please PM it to an idiot....AKA me.

Cassini90125 01-04-2008 06:18 PM

So they waited for a sign. It wasn't necessary to wait, however, for Werner hadn't been completely honest with them. The truth was, he did know where the passage to F: could be found but hadn't told them. He was taking a huge gamble, and he knew it, but if it worked, if they delayed their departure long enough, SecuROM wouldn't just be their undoing; it would be their salvation.

Early in the history of the Valley there had been a pair of unfortunate events, one by design, the second by accident. Before there were any inhabitants in Foster's Valley a wave of energy had passed through it; Werner had no idea what the source was but he determined that it was meant to somehow cleanse the land, to prepare it for new life. It did so, but had inadvertently corrupted everything it touched. What effects it had he didn't know but it had certainly contributed to the neighborhood's instability. Everyone was leaving so it wasn't really an issue anymore. But the second event was far more serious; again, he was unable to determine the cause of the event, or even what it was supposed to accomplish, but it had resulted in a death. More than that, really; whoever had been killed had been erased, completely blasted out of existance. Everyone who knew the victim now had a hole in his or her memory; they knew it was there but since there was technically nothing there, they couldn't talk about it. It was a disjoined, unlinked memory, and it was one of the worst forms of corruption possible. And they could never escape it, because it was a part of them. The residents themselves were corrupted.

What had happened on that dark, tragic day, Werner didn't know. Every bit of research he did was to little avail. He knew it had effected a lot of people, including almost everyone at Foster's; only Wilt had escaped, but he had no idea why. He knew the event had centered largely on Foster's, and the erasure had probably happened there, too, yet strangely enough the hardest hit seemed to be the girl Louise, who lived halfway across the Valley. In fact, teens in general seemed to have been hurt more, corrupted more, than any other age group. It was bizarre; he doubted he's ever figure it all out. And now, into all this, SecuROM had dropped out of the sky on an unfathomable mission of it's own, slowly but surely reversing everyone's age and taking away their memories. And that, Werner knew, was the key. The timing was critical; everyone needed to stay in the Valley, in the presence of SecuROM, long enough for the hole in their memories to be wiped clean. And then they had to run for their lives before SecuROM finished them all. Madame Foster had decided they were going to wait for a sign, something to tell them where to find the passage to F:; Werner knew that trying to argue with the grand old lady was futile, and a lot of the Valley's residents listened to her. He needed to come up with something that everyone would take as the sign they were waiting for.

The moment came and went; SecuROM continued to send out it's pulses of energy, everyone aged in reverse a little further, and the memory hole was gone, So, unfortunately, were most of their other memories as well. Werner began to doubt his plan; he no longer had the skills necessary to create a fake sign to get everyone moving, and simply telling them what he'd done wasn't likely to be enough. He needed a miracle; everyone in the Valley needed a miracle. They got one. With time running out, Frankie stepped out of the house, worn and weary, for a breath of fresh air, and saw something in the nightime sky that she and the rest of the inhabitants of Foster's Valley would never forget:

http://i47.photobucket.com/albums/f1...0125/s1f15.jpg

At which point everyone panicked and ran in the opposite direction as fast as they could, to the imagined safety of the Northwest hills. Which, as fate would have it, was where Mac and Bloo found a network of caves that turned out to be the passage to F:.

Werner, however, stayed behind. Whatever intelligence had provided a sign that spectacular was probably going to do something else, too; he wanted to see what would happen next. Such is the nature of the scientific mind; always questioning, always curious. He hoped that whatever it did, getting rid of SecuROM was on it's agenda. He didn't have long to wait. Strange icons began appearing in the sky, probing the now deserted Valley with beams of colored light, seeming to search for something. Always the beams would hit SecuROM, and simply pass through; it was invisible to them. Lacking anything else to do, Werner gave names to the icons, names like Norton and McAfee. Finally, one he called A-Squared located SecuROM and then things got interesting. Other icons appeared and lashed out at SecuROM with much fiercer rays of light, fighting with it, attacking it, but nothing happened; it resisted everything thrown at it. Soon, the attacks ceased; SecuROM had beaten them all.

Night fell. Werner continued to watch but knew he was nearly out of time. He'd wanted to see an end to this alien thing, this thing that had it's uses but didn't belong here. It seemed that it wasn't going to happen. He wondered if it was here to stay, if it would eventually destroy other neighborhoods as well. Time to head for F:, he thought as he went to his car. He turned for one last look, and just behind SecuROM a new icon appeared in the sky:

http://i47.photobucket.com/albums/f1...0125/s1f16.jpg

Werner didn't know how he knew it, but he suddenly realized that he was in extreme danger; he had to go, and go now, or he was going to be obliterated. He sped away as fast as his car could move; in the rearview mirror he watched as a beam of brilliant golden light shot out from this new icon, an icon he called Windows XP, and touched the ground. Nothing seemed to happen, but then a blast of power rippled down the golden beam, a thousand times brighter than the sun, and the entire Valley rocked under it's impact. Werner drove on as fast as he could, watching all the while as a wall of blue-white fire rolled out of the blast site, vaporizing, erasing, reformatting everything in it's path. He took some grim satisfaction in knowing that SecuROM had finally been destroyed, that the fear was finally over. He barely made it to the passage to F: when the fire washed over the northwest hills, and then they were gone. As was the rest of Foster's Valley.

"Um, does anyone know how we got here?" asked Frankie. She and all the other residents of the Valley were gathered on a hillside, looking down on a lovely bay. She knew that her house, a place called Foster's Home For Imaginary Friends, was down there somewhere:

http://i47.photobucket.com/albums/f1...0125/s1f17.jpg

She just wasn't sure where. Or who all these people were, for that matter. Eh, she'd worry about it later. Right now it was time to go home; after all, the Welcome Wagon would be arriving soon.

In the downtown area of Foster's Valley, the new Foster's Valley, there is a woman who wanders around town, selling potions of many sorts and finding love for those who ask her help. She has a proper name, but is usually referred to as the Gypsy Matchmaker:

http://i47.photobucket.com/albums/f1...0125/s1f18.jpg

She sees many things in that crystal ball, things that were, things that are, and things that might be. She sees the new arrivals and wonders how they will get along with the current residents. There are stories here, stories that will arise from the newcomers and the natives both. Which ones will come to pass, she wonders. There are rivalries yet unborn here, where a bitter conflict may ignite and come to a head, or never begin at all. Which of these people is the one known as the Dark Sun? Who is Avatar, and who is the Chosen One? Is SecuROM finally gone, or is there another fragment of alien malware lurking in the shadows? Will this be the birthplace of the Melancholic Fighter? And what secrets are hidden in The Piano? Which of these stories will someday be told? Questions for later; for now, the Gypsy Matchmaker is content to smile at the new arrivals. "So, the Imaginary Friends and their families have finally arrived, eh?" she says to herself. "Welcome, one and all. Make yourself at home, dearies; some of your fans are waiting to greet you."

:frankiesmile:

antgirl1 01-04-2008 09:08 PM

Wow, I never thought it was possible for Wilt to (unknowningly) excape first. Now there's this task of finding HIM, if they hadn't already. XDD

But ahh~ Safety at last. :D

Lynnie 01-04-2008 11:05 PM

Wow..... Quite a take on what happened due to SecurROM. Great story, I enjoyed it immensely! 8-) Glad everyone's safe and sound. Now to get settled so they can get back to their lives. Wishing for the best. :D

Imaginary Light 01-05-2008 01:55 PM

Haha, it takes talent to make a story out of SecuROM corrupting The Sims interesting :P

Bloo2daMacs 01-06-2008 10:19 AM

Yay! Season 2! Let's hope there are even more adventures and hilarity this time around! :D

Cassini90125 01-06-2008 01:16 PM

First shot, just so y'all can get an idea of what's ahead:

http://i47.photobucket.com/albums/f1...25/NF01001.jpg

On the far left, Sparky has decided that Linestra needs to be tickled. In the background, x_dummkoff_x and Imaginary Light are engaged in a spirited game of rock-paper-scissors. Off to the right, Lynnie has just walloped xxxClaire with the opening shot of a pillow fight. In the center, the newly-arrived Jekylljuice, not yet in her proper everyday attire, takes it all in and wonders what I've gotten her into. 8D

More to come as things develop. :D

Sparky 01-06-2008 02:49 PM

Lol, look out for my Sim and stuff like tickling and pillow fights. :cheesegrin: She used to do really crazy things that made people avoid her then I lowered her playfulness to more sane levels. (That high level works in my game for Bloo, though.)

xxxClaire 01-06-2008 05:40 PM

Woot! Pillow fight! 8D

Lynnie 01-06-2008 09:33 PM

Hahahahahahahahahahaaaa!! 8D 8D 8D *Whack!* Wow, look at all the feathers fluttering around. What happened afterward?

Hi JJ! :)

jekylljuice 01-07-2008 03:42 AM

Quote:

Originally Posted by Lynnie (Post 68705)
Hi JJ! :)

It's a pleasure to be aboard. Really it is. Thanks for adding me, Cass. :smed:

So Sparky is only tickling Linestra in that scene? That's a relief. My first thoughts were that she was about to throttle her. :scaryberry:

Cassini90125 01-09-2008 08:10 AM

Test run
 
Quote:

Originally Posted by antgirl1 (Post 68535)
Wow, I never thought it was possible for Wilt to (unknowningly) excape first. Now there's this task of finding HIM, if they hadn't already. XDD

Clarification: Wilt got out of the Valley at the same time as everyone else. What he had escaped earlier was the formation of the memory hole caused by the erasure of the Sim I lost. Wilt didn't know the Sim and had never met him so there was no memory for him to lose. Everyone else at Foster's did know him, however, as did a lot of other people, and the erasure blew a hole into their memories.

Quote:

Originally Posted by jekylljuice (Post 68713)
So Sparky is only tickling Linestra in that scene? That's a relief. My first thoughts were that she was about to throttle her. :scaryberry:

I have toyed with the idea of adding Sims of some of our more notorious banned members for y'all to exercise your more aggressive tendencies on. :bendy: In the meantime, believe me, there's already plenty of potential for conflict in this part of the Valley. Things could get very messy in the not-too-distant future.

(Heeheehee, bet that got their interest!) 8D

Quote:

Originally Posted by Lynnie (Post 68705)
Hahahahahahahahahahaaaa!! 8D *Whack!* Wow, look at all the feathers fluttering around. What happened afterward?

Technically, nothing; I was only in the house long enough to turn Jekylljuice from an adult back into a teen, after which I saved and exited. From there I went to another lot entirely and played the guy living there, mostly to see how things were running. At one point I sent him to the mall, and lo and behold, the game selected some familiar faces as fellow shoppers. Imaginary Light showed up and had a chat with Buffy Bratman in the mall salon:

http://i47.photobucket.com/albums/f1...90125/TR01.jpg

For those who don't know her, Buffy is the mother of Sweetums, that horrible little girl fron House Of Bloo's. Quite an airhead. Elsewhere, Jekylljuice encountered this guy:

http://i47.photobucket.com/albums/f1...90125/TR02.jpg

And was apparently not impressed in the slightest. I didn't catch his name but he's one of the Sims that come with the game. JJ and IL eventually ran into each other, and... well, you can see the result:

http://i47.photobucket.com/albums/f1...90125/TR03.jpg

I am now convinced that teen girls do this all the time, just not when guys are looking. Teen guys on the other hand, we do different things entirely; we grunt, scratch, drum, giggle about bodily functions, you know how we are (we never outgrow it, either :bloocross:). Both of them met the Sim I was playing, too; IL hit it off with him quite nicely and JJ ended up arguing with him, yet she called him later that day. Go figure. And lastly, Coco showed up at the mall as well:

http://i47.photobucket.com/albums/f1...90125/TR04.jpg

She is seen here in one of the employee break rooms, chatting with Fomalhaut (who will shortly be PM-ing me with a "change outfit" request). The subject is something they've heard rumors about, something called the Piano; neither of them has any idea what it is. None of the new arrivals do. Something worth looking into, I suspect.

Anyway, the tests ran well enough so I'm going to go play Foster's, followed by the Forum house. Stay tuned. ;)

jekylljuice 01-09-2008 09:38 AM

Lol, those are awesome! :bloogrin:

Quote:

Originally Posted by Cassini90125 (Post 68887)
Elsewhere, Jekylljuice encountered this guy:

And was apparently not impressed in the slightest.

Well, can you really blame me? Is he pretending he's in a swimming pool there?

Oh yes, and I notice I seem to have a thought bubble extending from my head during IL's assault. Does it contain anything interesting? ;D

Cassini90125 01-09-2008 09:55 AM

Quote:

Originally Posted by jekylljuice (Post 68891)
Well, can you really blame me? Is he pretending he's in a swimming pool there?

I don't honestly recall what he was talking about at the time but that's nothing compared to the more gregarious ones when they talk about music; seems a lot of them play air guitar. 8D

Quote:

Originally Posted by jekylljuice (Post 68891)
Oh yes, and I notice I seem to have a thought bubble extending from my head during IL's assault. Does it contain anything interesting? ;D

A picture of the mall grill; my guess is you were hungry. I sent my tester to the grill to whip up some hot dogs but by the time he was done you two had already left. Eh, I'm pretty sure Lynnie fed you when you got home. :D

Imaginary Light 01-09-2008 10:29 AM

Oh jeez. For some reason I am greatly amused 8D

Lynnie 01-09-2008 03:05 PM

Once again, I am doubled over in laughter. 8D Especially at no one knowing what a piano is. "I've heard there's this big desk looking like thing that plays music when you hit it. It sounds amazing!" 8D

And more LOLing at the thought that teenage girls tickle each all the time. I personally liked teasingly shoving my friends more than tickling them. It was especially fun when they weren't expecting it and almost lost their balance. :scaryberry:

And yes, JJ, I'm sure Lynnie Sim fed you when you got home. She's suppose to know how to cook. Probably better than I do. :goo:

antgirl1 01-09-2008 03:38 PM

Quote:

Originally Posted by Cassini90125 (Post 68887)
Clarification: Wilt got out of the Valley at the same time as everyone else. What he had escaped earlier was the formation of the memory hole caused by the erasure of the Sim I lost. Wilt didn't know the Sim and had never met him so there was no memory for him to lose. Everyone else at Foster's did know him, however, as did a lot of other people, and the erasure blew a hole into their memories.

Ah, okay. Thanks for clearing that up. :D

Lol they don't know what a piano is. XDD

Ignate 01-09-2008 05:35 PM

Sorry, I was busy and couldn't reply.
The SecuROM story would make the best sci-fi movie ever.

Invader Bloo 01-09-2008 05:39 PM

Here w go.... again:
Neat- 8
Outgoing- 6
Active- 7
Playful- 5
Nice- 8
Interests-
Politics- 3
Crime- 2
Food- 7
Sports- 6
Work- 8
School- 8
Money- 10
Entertainment- (Movies mainly) 10
Health- 2
Paranormal- 7
Weather- 1
Toys- 7
Enviorment- 6
Culture- 8
Fashion- 4
Travel- 5
Animals- 9
Sci-fi- 5

Turn-ons:
Blonde Hair
Brown Hair
Turn-offs:
Fatness
I'm straight too.

Medikor 01-10-2008 07:49 AM

I'm going to have to set some time aside so I can read this whole series. It looks like you put a heck of a lot of work into it, Cass.:D

Cassini90125 01-10-2008 09:45 AM

(Please note that I've removed the smilies from quoted posts to comply with the 10 images per post limit.)

Quote:

Originally Posted by Lynnie (Post 68926)
Once again, I am doubled over in laughter. Especially at no one knowing what a piano is. "I've heard there's this big desk looking like thing that plays music when you hit it. It sounds amazing!"

Quote:

Originally Posted by antgirl1 (Post 68927)
Lol they don't know what a piano is. XDD

Oh, I think they'll find out all about the Piano soon enough.

Quote:

Originally Posted by Medikor (Post 68959)
I'm going to have to set some time aside so I can read this whole series. It looks like you put a heck of a lot of work into it, Cass.

'Tis a labor of love, dude, pure and simple. (Frankie smilie goes here)

Foster's Valley - The Second Season Opener

Having escaped from SecuROM and the wrath of Windows XP, the gang wasted no time in unpacking and setting up the house. Once they were settled in, it was time to get down to business. The events in the old Valley had cost them most of their memories and all of their skills, and while the former were irreplacable, they took some comfort in knowing there were new memories to be made. As for skills, they could be relearned. The more responsible members of the house hit the books as soon as they could:

http://i47.photobucket.com/albums/f1...90125/so01.jpg

While the less responsible ones, well... :

http://i47.photobucket.com/albums/f1...90125/so02.jpg

Gotta admire her devotion to that pool table. Eduardo, mindfull that the Welcome Wagon would soon arrive and demand to be fed, decided to make Frankie's cooking burden a little lighter by feeding himself:

http://i47.photobucket.com/albums/f1...90125/so03.jpg

As usual, he sucked down the food in no time. I don't know how he does it, or where it all goes.

(For those unfamiliar with the game, the Welcome Wagon is a group of three Sims that show up a little after noon on a family's first day in the neighborhood. The game decides who's in the Welcome Wagon randomly, usually from those living nearby, so there's no way to know who's going to show up until they arrive. Once greeted, they proceed to interact with the residents, eat any food offered, foul the bathrooms, and generally be friendly and get in the way. Unless their Needs drop too low or you kick them out, they stay until about 2:00 am. The Welcome Wagon always consists of adults or sometimes elders, never teens unless there's a harmless glitch.)

Madame Foster eventually grew mindful of her responsibilities and hit the books as well, while Mr. Herriman began the creative process all over again:

http://i47.photobucket.com/albums/f1...90125/so04.jpg

With no memories and no Creativity skill, this will not be his finest work. Hard to say how long it will take him to get back to level 10. Frankie's in the same situation regarding Cooking skill; she had been closing in on level 9 when SecuROM slammed into the old Valley and tore everyone's lives apart.

Eventually, the Welcome Wagon arrived, this time consisting of Derek Monroe (one of my own creations), Rhonda Cassiman (Mac's mom, named by me), and Louise's mom, Barbara Cravet, who had a long overdue breakdown and cried to Wilt about something that had been bothering her for a long time:

http://i47.photobucket.com/albums/f1...90125/so05.jpg

"My daughter... she created CHEESE!!! AAAAAGH!!!" Hell, I'd scream and cry, too. In any case, lunch was needed for a bunch of hungry IF's and their guests, so Frankie headed for the kitchen and got to work:

http://i47.photobucket.com/albums/f1...90125/so06.jpg

Chef salad was the dish of choice. Frankie is already back up to a level of 3 in Cooking skill and seems pretty determined to get back to where she was before. She had been one of the 5 best cooks in the Valley at the time and had a lot going on in her life; rebuilding it all will take a lot of work, for her and everyone else, but they're off to a pretty good start.

The one disappointment with the Welcome Wagon for me was that neither Sparky nor Lynnie was a member. For game and story reasons I need at least one member of the Foster's gang to meet at least one member of the Never Forgotten house. Doesn't matter who or where it happens but at least one meeting is necessary. Happily, the game took care of that. Everyday, someone walks by whichever lot you're playing, at 2, 4, and 6:00 pm, and you have the option of greeting them and inviting them in, and sure enough, at 2:00 pm one of the Forum members wandered by. Bendy happened to be the one nearest to the front door, so I sent him out to say "hi":

http://i47.photobucket.com/albums/f1...90125/so07.jpg

"Nice to meet you. My name is Linestra." I love it when things work out well. Well, they worked out well for me, at least, maybe not so well for Linestra. Bendy pointed and said, "Hey, isn't that Jordan Michaels over there?" Linestra turned to look, and Bendy, uh... :

http://i47.photobucket.com/albums/f1...90125/so08.jpg

Yes, that's a water balloon in his hand. Here's the reverse angle:

http://i47.photobucket.com/albums/f1...90125/so09.jpg

The 250 over his head is the number of Aspiration Points he got for pulling this prank. His memories and skills may be gone but he's still the same rotten kid he always was. After recovering from the surprise, Linestra headed inside to towel off:

http://i47.photobucket.com/albums/f1...90125/so10.jpg

And thusly became the first member of the Never Forgotten Forum to visit Foster's Home For Imaginary Friends.

(To be continued...)

(Insert Mac smilie here)

antgirl1 01-10-2008 03:24 PM

LOL Awesome. XDD

Linestra 01-10-2008 06:25 PM

First one from the forum house to visit the Foster's, but also the first from the forum house to be the victim of Bendy's pranks.

Win some lose some. :P


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